• MJBrune@beehaw.org
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    11 months ago

    That’s not it going both ways. You shouldn’t be allowed to use anyone’s IP against the copyright holders wishes. Regardless of size.

    • saigot@lemmy.ca
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      11 months ago

      Nah all information should be freely available to as many people as practically possible. Information is the most important part of being human. All copyright is inherently immoral.

      • MJBrune@beehaw.org
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        11 months ago

        I’d agree with you if people didn’t need to earn money to live. You can’t enact communism by destroying the supporters of it. I fully support communism in theory, we should strive for a community based government. I’m also a game developer and when I make things I need to be able to pay my bills because we still live in capitalism.

        • saigot@lemmy.ca
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          11 months ago

          If copyright was vigorously enforced a lot more people would starve than would be fed

            • saigot@lemmy.ca
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              11 months ago

              Go on etsy search mickey mouse and go report all the hundreds of artists whose whole career is violating the copyright of the most litigious company on the planet.

      • MJBrune@beehaw.org
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        11 months ago

        No, it’s about if you make a game that’s worse or off-brand. If you make a bunch of Mario games into horror games and then everyone thinks of horror when they think of Mario then good or bad, you’ve ruined their branding and image. Equally, if you make a bunch of trash and people see Mario as just a trash franchise (like how most people see Sonic games) then it ruins Nintendo’s ability to capitalize on their own work.

        No one is worried about a fan-made Mario game being better.

          • MJBrune@beehaw.org
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            11 months ago

            Actually we do. If your game is so terrible, it can get removed from the Google Play store. It has to be really bad and they rarely do it. Steam does this as well. Epic avoids this by vetting the games they put on their platform site first. It’s why the term asset flip exists.

              • MJBrune@beehaw.org
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                11 months ago

                Sure, that’s fair. Either way bad or good, it’s illegal to take someone’s existing IP and add on to it. Good or bad. No one is legally banning games based on quality and if they were good or bad it doesn’t matter. It matters that the original story owner has a vision and they have the right to make money off of their work without other people trying to take or add on to the story themselves. Brand fatigue is a real thing and while all of the CoD games are great and fairly high quality, the reason they get a bad rap is exactly brand fatigue. The Assassin’s Creed games were the same for a bit but they resolved that by spreading releases out.

                Either way, the arguments to let people just add on to what they want seems to fall flat. Why not just build a universe like Mario and call it Maryo? Or the great giana sisters? Why involve someone else’s IP at all? because you are profiting off of the popularity that someone else built with quality products. In even a communist society I’d want that banned because it’s lazy, misrepresents the original vision, and overall it’s completely avoidable without a problem. In fact, why not force people to create new things instead of letting them be lazy and stealing the popularity of a well-made IP?