I’ve read that, but I was planning on playing both anyway, so I decided to start with Kingmaker. Depending on the game, it can be hit-or-miss to go back to an older release by a developer. I just played Divinity 2 after BG3, and missing a lot of the changes and QoL additions that Larian has made, was a bit of a pain at times.
Sounds like you didn’t encounter the overleveled undead random encounter on the western side
I might have gotten it today (two undead, level 14 and 17 or something), but I was already level 9, so it wasn’t a huge deal. Actually, I’m surprised at how much higher level enemies the game throws at you, but you can pretty comfortably win against, as long as you’re prepared (I’m playing on the recommended difficulty for someone new to the Pathfinder system). A few times I had to reload and get a different weapon to actually kill an enemy or change and refresh my spells, because I wandered into an unexpected fight, but did manage to get them down.
Yeah, it was a good idea, as usual, for the reasons you mentioned. I just wanted to shill the successor a bit just so you won’t skip it because some things with PF:KM irked you ;)
(I’m playing on the recommended difficulty for someone new to the Pathfinder system)
You are smarter than 90% of people playing the game ;) It’s crazy, their games have super detailed difficulty settings, and presets with explanations. And yet people go, play on the brutal because they like Dark Souls and then complain it’s too hard. It’s like there’s some mental health pandemic with gamers. /rant
but you can pretty comfortably win against
Besides the difficulty, TB vs RTwP also influence this. I play on Core (actual setting in WotR, requires manual changes for KM, essentially as close to tabletop as possible; then some mods to bring it even closer to TT), but a lot of fights I could not do with RTwP, but they become far easier once I play the game in the way the system was designed.
I’ve read that, but I was planning on playing both anyway, so I decided to start with Kingmaker. Depending on the game, it can be hit-or-miss to go back to an older release by a developer. I just played Divinity 2 after BG3, and missing a lot of the changes and QoL additions that Larian has made, was a bit of a pain at times.
I might have gotten it today (two undead, level 14 and 17 or something), but I was already level 9, so it wasn’t a huge deal. Actually, I’m surprised at how much higher level enemies the game throws at you, but you can pretty comfortably win against, as long as you’re prepared (I’m playing on the recommended difficulty for someone new to the Pathfinder system). A few times I had to reload and get a different weapon to actually kill an enemy or change and refresh my spells, because I wandered into an unexpected fight, but did manage to get them down.
Yeah, it was a good idea, as usual, for the reasons you mentioned. I just wanted to shill the successor a bit just so you won’t skip it because some things with PF:KM irked you ;)
You are smarter than 90% of people playing the game ;) It’s crazy, their games have super detailed difficulty settings, and presets with explanations. And yet people go, play on the brutal because they like Dark Souls and then complain it’s too hard. It’s like there’s some mental health pandemic with gamers. /rant
Besides the difficulty, TB vs RTwP also influence this. I play on Core (actual setting in WotR, requires manual changes for KM, essentially as close to tabletop as possible; then some mods to bring it even closer to TT), but a lot of fights I could not do with RTwP, but they become far easier once I play the game in the way the system was designed.