There are some vague approximations, at least. My Time at Portia (for people who like crafting way too much), Coral Island (but at last count it was still an obvious beta).
Coral Island (among several others) also suffers from “a bunch of these NPCs are hard to tell apart at gameplay speed”. Sure, with SDV you still have to learn where places and people are, but you can pretty much figure out the surface personality of (say) Alex or Sebastian or Elliott or Haley or Emily or Abigail the moment you see them.
There are some vague approximations, at least. My Time at Portia (for people who like crafting way too much), Coral Island (but at last count it was still an obvious beta).
Coral Island (among several others) also suffers from “a bunch of these NPCs are hard to tell apart at gameplay speed”. Sure, with SDV you still have to learn where places and people are, but you can pretty much figure out the surface personality of (say) Alex or Sebastian or Elliott or Haley or Emily or Abigail the moment you see them.