The format of these posts is simple: let’s discuss a specific game or series!

Let’s discuss the Ori series. What is your favorite entry? Are there any moments or mechanics that stand out to you? What aspects of the games do you like most? What are areas that could be improved or don’t work for you? Feel free to share any thoughts that come up, or react to other peoples comments. Let’s get the conversation going!

If you have any recommendations for games or series for the next post(s), please feel free to DM me or add it in a comment here (no guarantees of course).

Previous entries: Metal Gear, Slay the Spire

    • Paradachshund@lemmy.today
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      9 months ago

      For me personally I’ve never liked combining hard challenges with infrequent saves. I don’t mind things to be hard if I’m allowed to get right back to the same spot after, but I don’t like having to get back to the hard thing from far away just to try again.

        • elauso@feddit.de
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          9 months ago

          I’m in the same boat: Hollow Knight frustrated me so much that I never finished it, even though I really liked the lore and the world and the non-boss fights. Celeste on the other hand might be even “harder”, but as you respawn on every screen literally instantly, you can fail and retry hard parts a hundred times until you make it.