- cross-posted to:
- technology@beehaw.org
- cross-posted to:
- technology@beehaw.org
Early impressions sound like Apple may have actually pulled this off. Here’s what The Verge had to say:
Was all this made better by the wildly superior Vision Pro hardware? Without question. But was it made more compelling? I don’t know, and I’m not sure I can know with just a short time wearing the headset. I do know that wearing this thing felt oddly lonely. How do you watch a movie with other people in a Vision Pro? What if you want to collaborate with people in the room with you and people on FaceTime? What does it mean that Apple wants you to wear a headset at your child’s birthday party? There are just more questions than answers here, and some of those questions get at the very nature of what it means for our lives to be literally mediated by screens.
I definitely agree with that. I’d like to try this but I don’t know if I’d ever want one.
Yea, but is the fundamental product or form-factor something that will ever work? Goggles on the face have a huge wierdness and creepy factor. Watching the promo video I was struck by how much Apple must have realised that there is no getting around that if you want a quality/compelliing VR/AR experience and basically completely went with it.
So my bet is that they might have some moderate success over the long term with this product, and maybe even somewhat “iphone” the market by being the quality leader. But they risk it being a flop, at least in terms of ROI, simply because it’s not a good product idea and never was. But I’m old enough now that my opinion isn’t really trust worthy regarding younger folk.