Huh. I did as well. Like /use/bin was for user installed applications and such. You learn something everyday.
Huh. I did as well. Like /use/bin was for user installed applications and such. You learn something everyday.
Yes, that’s exactly what I meant :D
Please correct my layman understanding if I’m wring here. But isn’t everything traveling in a straight line until an external force is applied. For example the earth orbiting the sun is traveling in a straight line in a curved apacetime. Also if you jump, the moment you leave the ground until you touch it again coming back down you were traveling in a straight line.
And then you realise your dumb endless ls-ing has pushed the command off the history list
And how many times do they recycle the filament until it’s too degraded to use?
Hence why they said with constant copying to new hardware.
Though historically you could say the same with old written text, they could also be copied but humans are lazy and not very good at future proofing. One day the Vatican library will go up in smoke and we’ll have once again lost some of our history.
Normally “female” is more used in clinical settings or about not-human animals. One reason it gives off incel energy is it reduces a person to what genitals they have.
I think they mean no consequences as in friends and family won’t have any upsetting reaction, work will still be the same, and so on. Like picking male or female in a game, it rarely matters what you pick, the game just rolls with it.
Don’t feel too bad. The movie is a bit infamous for being tricky to recommend. I got it recommended to me and absolutely loved it.
There is a bit of hero’s journey narrative in it. A loser with nothing goes on a quest to win the class presidency or whatever. Even rides towards the sun set on a white horse with the girl at the end if I recall correctly.
You will still have private/public sections, interfaces (unless you class them as inheritance), classes and instances, the SOLID principles, composition over inheritance. OOP is a lot more than just large family trees of inheritance, a way of thinking that’s been moved away from for a long time.
Oh dwarf fortress is a good pick!
I’ve only played it for a handful of hours to see how it’s actually played. It’s certainly a game that rewards the effort you put into it.
Some hard choices. I generally like my RTS and FPS games. I play a wide range of games from story driven like the BG series, to yearly play throughs of 93’s Doom, to mil sims like arma.
I have a hard time to stick to one game for a long time, so whatever I pick would need to be moddable to bring some variety. I’m imagining maybe a stalker game where there’s a wealth of mods, but the world isn’t that large. Arma 3 might be nice, you got decent multi-player bots for when the world has moved on, it’s very moddable and relatively easy to set up new scenarios for yourself.
I do like my sim racing as well, so asetto corsa would definitely be the main contender there.
If I’d have to pick some games off the top of my head they’d be AoE 2, HL 2, Doom 2, asetto corsa, Ms flight sim (but the servers will die at some point), Arma.
So I’m picturing myself in 40 years time, I’ve finished building my new rocking chair with the skills I’ve got from all this free time, I sit down in front of the same computer I have now. I’d say I’m launching up doom to do another play through of Sunlust. Hm or maybe I’ll do a bit more work on my at that point 10 year old OpenTTD save. Just something simple that will stand the test (and already has) of time, a game I can fire up and feel just as home in now, as I did last year, and the year before that.
I get you are joking, but incase someone doesn’t see the /s. As the top comment said it’s easier to move heat around than creating it. Regardless if it’s warmer or colder outside there’s still energy there that we can use.
It’s easier to move your clothes from the laundry basket to the wardrobe, than to go out and buy new clothes (or is it?).
Do I understand it right that it’s a free replacement of the still copyrighted game assists such as textures and models, and not the code itself? I’m curios if the level design wouldn’t also fall into this.