Not a fan.
Not a fan.
Aesop rock - Skelethon
The drums are just 🤱
What the fuck does anything have to do with Vietnam?
Agree. The thing with realistic graphics is that it brings in soooo much complexity on a systems level that it becomes the center point everything else revolves around.
Imaging a 2d game vs a 3d game. Alone trough that you have a complete third dimension wich you have to account for.
A whole book full of new bugs are possible now.
And with realistic graphics the brain now expects the rules of the world to be realistic too.
My character looks photorealistic so, of course, the environment needs to look photorealistic too otherwise we go into uncanny valley territory.
So next thing the interaction needs to look realistic too. Think walking trough a forrest and the player character pushing leaves out of his way.
That is just to fucking much you need to test and invest time in to be flexible anymore.
The simple answer here is better art direction. Photorealism is neat but not needed.
With simpler graphics it becomes cheaper to change stuff in development so it becomes more viable to experiment with creative ideas.
You can have more diverse assets because they are, potentially, cheaper/less time consuming to make and they don’t take as much space.
Like 1 photorealistic tree needs as much discspace as 2 trees with half the polygons.
In the and gaming has become a business and people got involved that don’t play games.
For them it is just an investment and no different to a car or a garden hose. And for those people the only viable way to solve a problem is to trow money at it.
Which worked but only for making things grander not making it more interesting. For that you need people that solve problems with creativity.
And you get people who solve problems with creativity when there is less money because you have no other choice but to solve it like that.
That is clearly not the whole picture but a part of it IMHO.
I think at this point, if you are a gaming enthusiasts and are informed about the “scene” there is just no reason to buy AAA(AAAAAAA) games anymore.
And also no need to be angry about it. Just ignore them and talk about the indies that made a change. It is more productive to have that dominate the conversation than what sucks.
Because talking about shit is still advertisement for shit.
Dark souls, bloodborne and sekiro. Must plays in my opinion.
“Haha great joke! So where can I find the updog?”
We hugged and went our ways.
“Yo dawg I put this baby in a car on an outdoor street in front of a monster chicken and then I put all that into another car so you can wonder what the fuck is going on.”
Me too^^
I was shouting to a friend sitting next to me “look at that shit! I can’t believe it! Why! Why would someone do this shit?! Its fucking nuts I mean lo… Oh nevermind…”
It says at the end that is an Aprils fool?
Jesus fucking Christ, why is everything a war? Its so fucking exhausting.
We do.
The secret is getting bored with it while copying so it turns into something different.
Sharkfucker420 just knows what’s up.
If you scream into the void, sometimes, the void screams back. How is that surprising?
If they improve netcode and hitreg that game will be awesome. Fast respawns, fast rounds, shooting feels good. It is fun if you don’t want to commite alot.
It is a country with people in it of whom some suck and some don’t suck. Like everywhere really.
Because of the construction of those. The structure in itself is leight so that the wheels have less friction and turn more easily than a heavy train which needs a power source like coal or electricity to work against that friction.
Fire in the taco bell!